import { Texture } from './Texture.js';

class CanvasTexture extends Texture {
  constructor(canvas, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy) {
    super(canvas, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy);

    this.needsUpdate = true;
  }
}

CanvasTexture.prototype.isCanvasTexture = true;

export { CanvasTexture };
